AMD’s FidelityFx might have an upper edge on Nvidia’s DLSS

AMD's FixdelityFX Super Resolution

AMD’s FixdelityFX Super Resolution (FSR) proved to be a much easier tool to implement in-game development than Nvidia’s deep learning super-sampling (DLSS) technology. CEO of Midgar Studio. Jérémy Zeler-Maury shared his views on developing Edge of Eternity using AMD and Nvidia’s technology and stated that AMD’s solution was far simpler to include.

FidelityFx is a simple tool to implement that can save small indie game developers like Midgar Studio. The tool provides a much better quality when a lot of pixel information is available to upscale the game to 4K.

AMD has already been surpassing in the department of providing great performing CPUs. Now they are laying the footwork to improve gaming more simply. There is no doubt that we will see AMD’s new technology implemented in various project varieties in the coming years.